Rules
Tongits is a three-player Rummy-type game played with a standard 52-card deck. The goal of the game is to release all the cards in your hand, or when Fiaht is called or the deck is emptied, to minimize your total score.
On your turn, you can sapaw (meld onto existing sets), group (form sets), or drop (discard cards), but you must end your turn by discarding a card.
Game End Conditions
The game ends when:
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The number of remaining cards is zero, or
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A player issues a challenge, or
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A player completes Tongits.
Fiaht Condition
You must have at least one meld that has been placed on the table.
Challenge Condition
You can challenge if:
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You have at least one meld that has been placed on the table, or
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You have a secret meld in your hand (not yet placed on the table).
Card Melds
Straight Flush
Three or more sequential cards of the same suit.
Three of a Kind
Three cards of the same rank.
Secret Melds
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Four of a Kind or Straight Flush composed of four or more cards.
⚠️ Note: Having a secret meld in hand allows you to challenge.
Bonus Cards
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These cards are counted as bonus cards if the player wins and still holds them at the end of the match.
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Examples of bonus cards: *A, *K

Scoring
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Card Points
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A, 2, 3, 4, 5, 6, 7, 8, 9, 10 → +1, 2, 3, 4, 5, 6, 7, 8, 9, 10 points respectively
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J, Q, K → +10 points
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Match Scoring
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Normal Win → +1
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Tongits Win → +3
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Challengers → +3
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Secret Melds → +3
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Bonus Cards (*A, *K) → +1
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Fold → -1
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Burned Players → -2